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Simulazione e/o Seduzione (la rappresentazione mediante modelli di reperti, relitti, oggetti ed altro)
By using a mathematical model it is possible to express a formal representation of any object: such a representation is expressed in numerical language and is not automatically influenced by the physical object under study; rather it expresses "knowledge and ideas" relative to the phenomenon that, by means of models, is "interpreted" in this way. In general a model is an object that is constructed…
Contributors
- Moscati P.
Creator
- Buzzanca, G.
- Meucci, C.
Publisher
- Edizioni All'Insegna del Giglio
Subject
- Conservation and restoration
- Simulation AI
- Field archaeology
- artificial intelligence
- Computer Science
- field archaeology
- Artificial intelligence
Type of item
- articles
Date
- 1996-01-01
- 1996-01-01
Contributors
- Moscati P.
Creator
- Buzzanca, G.
- Meucci, C.
Publisher
- Edizioni All'Insegna del Giglio
Subject
- Conservation and restoration
- Simulation AI
- Field archaeology
- artificial intelligence
- Computer Science
- field archaeology
- Artificial intelligence
Type of item
- articles
Date
- 1996-01-01
- 1996-01-01
Providing institution
Aggregator
Intermediate provider
Rights statement for the media in this item (unless otherwise specified)
- http://creativecommons.org/licenses/by-nc-sa/4.0/
Places
- http://sws.geonames.org/3169070/
Identifier
- A_C_oai_Archive.xml:175
- A_C_oai_Archive.xml_175
Extent
- pp. 973-982
Language
- it
- ita
Is part of
- Europeana Archaeology
- Moscati P. (ed.), III International Symposium on Computing and Archaeology - Roma 22-25 Novembre 1995
Providing country
- Italy
Collection name
First time published on Europeana
- 2020-05-22T18:45:13.398Z
Last time updated from providing institution
- 2020-05-22T18:45:13.398Z